Last week I attended and presented on behalf of Garsdale Design at the Transport Systems Catapult (TSC) 3D cities event in a foggy Milton Keynes. This was a “one day opportunity to collaboratively identify challenges and showcase solutions” and “gain insight into virtual/synthetic testing for transport”.
TSC have been having a conversation with us about modelling 3D urban environments using procedural technologies found in Esri CityEngine and integrating those models in Unity. I have to be honest though, I was initially concerned about focusing on this negative idea of ‘barriers’ as all we see is opportunities here at Garsdale Design! However, here was a gathering of people from a variety of industries who understood what it meant to actually make 3D city models and use them in commercial contexts.
The session had some key aims, firstly to understand what a variety of people were doing to create 3D cities, secondly to discuss some the hurdles or barriers of city creation (and publication) and lastly to have ‘round-table’ discussions to identify some of these barriers and how we might overcome them. Have a look at who came and presented and you can see we had some very interesting presentations!
- Transport Systems Catapult : TSC current projects
- Future Cities Catapult : Use of environments for smart cities
- Satellite Applications Catapult : Satellite
- Mantle: Creation of game ready content from GIS data
- ESRI : 3D GIS
- Leica Geo Systems : Technology behind 3d Lidar Environments
- MK Surveys : Creation of 3d Lidar Environments
- Garsdale Design : The Art & Science of 3d Cities
- UCL : Intelligent positioning within 3d environments
- Rust Ltd : Creation of AAA quality game environments
- Imsim : Autonomous vehicle fleet management
The event started with an overview of who they were and what Transport Systems Catapult were working on and with. Catapults as I see them are there to fill the void where companies like ourselves can’t explore or experiment with technologies. With the best will in the world Garsdale Design hasn’t got unlimited resources to ‘play’ with all the exciting new technologies coming through!