Browsed by
Category: City Creation

Procedural modelling the UK high-street

Procedural modelling the UK high-street

Some of our latest CityEngine work is looking at the high street and in particular here at home the UK high street.   Commercial buildings in a typical UK town are a mixed bag of traditional older buildings with some often badly maintained concrete buildings and the odd brick built modern monster designed and built in the 1980s.  More recent buildings like glass a lot …  We’ve been creating rules to describe building frontages, not all are pretty but that’s kind of the point! 

This set is early work for a project that we’re helping on for the Transport Systems Catapult based in Milton Keynes who are helping out the Royal National Institute for the Blind (RNIB) creating simulated virtual environments to test out way-finding technologies.  Stay tuned for some more outputs! 

City 3D GIS Building Renders

City 3D GIS Building Renders

Further to my CityEngine Quick Render post I thought I’d put through some of our GD3D buildings (sourced from CyberCity3D and processed for use on the ArcGIS platform sold via ArcGIS Marketplace) through the same process.  I think they look quite nice!   My next task will be to start showing more than pretty renders of buildings, I hope to add some metrics in and the do more nice imagery.

All this rendering of 3D models whilst not new to me is something I do very rarely, other people can do better but as with everything it is nice having some skills ‘in-house’!

CityEngine Quick Renders

CityEngine Quick Renders

I’ve been playing with my new ‘Craftsman’ style CityEngine rules in other workflows and pipelines.  The one I’m working through at the moment is some experimental renders, I know there are a lot of issues here but I’m not yet interested in spending hours working and tweaking my rendering program to get ‘just’ the right level of detail and dirt (there are better professionals than I for that).  It’s still amazing to me that these are proper GIS based models (they mostly designed to work with GIS data in ArcGISPro) with real dymanic metrics being now used to produce something that looks quite good (well I think it does).

I like how these renders make my craftsman style models look like something you may print out via a 3D printer.  Okay it I know it looks toy-like, and is somewhat dated in terms of visual renders etc.. (I’m not a entertainment industry/graphic artist professional) but I still like it.  Also apologies for over use of Depth of Field effect….

 

Collaboration with Transport Systems Catapult

Collaboration with Transport Systems Catapult

Ryan at the Garsdale Design offices overlooking the Howgill’s and Sedbergh. (Cumbria and the Yorkshire Dales National Park)

Some of you may have noticed a post I shared on LinkedIn by a gentleman called Ryan Johnston from the Transport Systems Catapult (based in Milton Keynes) coming to our office here in Cumbria last Friday. 

Getting the train this morning to Cumbria for some collaborative work with Elliot Hartley #Garsdaledesign . Looking at how City Engine can help create fast environments for testing and stimulation.

Ryan was here to gain insight into how we here at Garsdale Design build virtual 3D environments from GIS data.  We use the Esri platform to do this and one of the key tools Ryan was here to get an understanding of was CityEngine and ArcGISPro.  As you all should know by now is that at Garsdale Design is well known for our CityEngine and 3D GIS expertise! 

In any GIS workflow data preparation is vital

This is part of the Peterborough way finding research project for the partially sighted. Helping to understand how spatially correct 3d urban models and VR technology; can help the partially sighted to navigate from the train station to the RNIB Peterborough head office.

Ryan’s visit was in relation to a way-finding project for the partially sighted in Peterborough, home to the head office of the Royal National Institute for the Blind (RNIB).  Here the TSC has brought together a range of industry professionals (such as Garsdale Design and MK Surveys) to create a virtual environment to test various sensors, beacons and navigation methods around Peterborough town centre and the offices of the RNIB.   As this project progresses more information will be posted on the Transport Systems Catapult website

Ryan was here the whole day (interrupted only by a nice lunch at the Three Hares Cafe), and we discussed various project workflows, for example making all that nice Ordnance Survey MasterMap data 3D, as well as managing terrain data.   We looked at game engine workflows and the exciting possibilities of Unity as well as the new datasmith tool for Unreal.   Of course once we have a dynamic and flexible (i.e. easy to modify) 3D model we also need to look at analytical tools to help in the process of assessing various ‘way marking’ technologies.   Whilst the discussion was focused on the Peterborough project we’re happy to report that many of the issues we were addressing also would come in use for future projects too.

CityEngine 2017.1 beta demoing how the new viewshed tool could be used for bluetooth beacon placement

At the end of the day Ryan and I were able to make a quick mock-up of part of Peterborough to identify where CityEngine tools may help create this virtual environment.  We also looked at the 2017.1 beta version with viewsheds which could be useful in this particular project.

We had a great day and it was fantastic to work with Ryan, I’m pretty sure we could have kept going for a lot longer, but sadly a work day must come to an end sometime!   

 

 

Creating Dynamic3D City Models for Smarter Cities – 3-year PhD studentship

Creating Dynamic3D City Models for Smarter Cities – 3-year PhD studentship

The image has nothing to do with the PhD studentship (I just needed a picture!)

I’ve not done this before but I think this is an interesting PhD topic for someone and of course there is a 3D city angle!

University College London and the Ordnance Survey are  currently inviting applications for a 3-year PhD studentship in “Creating Dynamic3D City Models for Smarter Cities” which will examine the creation of multiple 3D models from a single data source (through generalisation/abstraction). The PhD will be supervised by Dr Claire Ellul (UCL) and by Jeremy Morley (Ordnance Survey). The closing date is the 28th July.

You can find more details here: https://www.findaphd.com/search/ProjectDetails.aspx?PJID=76840&LID=985

Anyone interested is welcome to contact Claire Ellul on c.ellul@ucl.ac.uk for an informal chat.

CityEngine 2017.0 now released

CityEngine 2017.0 now released

Okay so this came sooner than I thought it would and just in time for the Esri UC in San Diego next week! 

If you are a CityEngine user this is a very good release with key improvements that will make our lives easier when working on projects.  If you’re thinking about working with CityEngine for the first time this is a good release to come in on, and you can come to us for one-to-one training to get you started!

CityEngine 2017.0 has now been released and you can download it from your ‘My Esri‘ area, alternately you can grab a 30-day free trial here.

I’ve not got time to give you a run down of all the new features and interface improvements that have gone in to this release, but you can read my blog post on the beta release I was using here.

I can give you a key some key highlights though:

  • A user interface refresh
  • Scenario based planning and custom dashboards
  • Local edits for procedural models
  • Measurement tools
  • CGA neighbourhood queries (more advanced occlusion queries)
  • Improved import and export functionality including unit information for FBX exports. Also KML can export multiple models to SketchUp.

You can read more on the release here: “What’s new in CityEngine 2017“, or skip straight to the release notes here.  Or even better than that skip to the changelogs on the CityEngine help pages

EsriUK Annual Conference 2017

EsriUK Annual Conference 2017

Last Tuesday (16th of May 2017) was the much-anticipated yearly geospatial event from Esri UK.   Their Annual Conference has gone from strength to strength and the venue has been at capacity for the last two years now.

I love the EsriUK conference and being based in Cumbria having an event where I can get to see all the people we work with in one location is fantastic (although I quite enjoyed EsriUK’s Perth event too!).   It used to be I went for the presentations I now go to have meetings and keep the personal connections I’ve developed through social media going.  

Plenary

The opening plenary was interesting and focused (quite rightly) on the significant achievements Esri have made in developing their platform.  I cannot comprehend how complex the process is of developing a cloud presence and slowly (it feels slow to me at least in regards to stability & memory issues) developing the new ArcGISPro application whilst still maintaining the existing and well used product suite of ArcMap, ArcGlobe, and ArcScene.  I guess that’s what they use our licence and maintenance fees for!

What I noticed this time was what I have been saying for a while and told people about back in 2009 (when I started using CityEngine): Esri needs to be invested deeply in 3D to compete in the new and merging industries of ‘smart cities’ and ‘BIM’.  All their competitors are there and coming for the GIS users too.  Fortunately is Esri doing this now.  

EsriUK’s live demo this year was walking around with a GeoSlam device getting a laser scan of the venue, to fly around and measure in ArcGISPro.    Unfortunately I felt this demo was a little limited in scope this year.  We’ve worked with point clouds in ArcGISPro and whilst good there are still some issues so perhaps that’s why it was not as ‘wow!’ for me.

Looking at all their applications, it is truly crazy how many 3D capable products Esri have developed.  Yet amongst all these amazing tools, all too often, I am still meeting people who wonder what they’re going to do with these 3D technologies….

Shameless plug for our new GD3D® brand….

The obvious answer is ‘well first you need 3D data’, and that’s what Garsdale Design’s new project, our GD3D brand, is all about.  Acquiring 3D is still like acquiring satellite data in the early days, difficult and expensive, however I will write more on this soon because it doesn’t have to be.

Post plenary there was plenty of people to talk too, but I did manage to get to see a few presentations:

Mapping London’s 2050 Infrastructure Growth

Dr Larissa R Suzuki  gave a great presentation into the challenges Transport for London were facing managing development and maintenance of their infrastructure.  The mapping systems they are implementing to identify what activity is taking place in the same location (think development and road works etc..) at the same time are fantastically useful.  Let’s hope this kind of technology use gets adopted nationally not just per authority.

A journey through the airport

The Manchester Airport Group have a place in my heart, as I am a big fan of Manchester Airport to be honest.  Small-ish airport in the scheme of things owned by local authorities but punching well above its weight in terms of the region it serves and the places you can fly to.  I can get a train direct from Oxenholme straight to Manchester Airport and be in Dubai or major hubs in the USA really quickly.   Their talk by Vickie Withnell was very interesting, showing us a 3D animation of the next phase of expansion of Manchester Airport basically 4D or construction management.  As one commentator on the Esri AC app put it a “video’ gantt chart”.   Obviously being able to manage data through time and integrate your process with the planning and consultation elements of their business has paid dividends.   Vickie should have received a stand ovation for saying that their planning application for a new arrivals terminal at Stansted only took 13 weeks (supposed target processing time for major planning applications), top it all off they only had one objection.  Any planner (private or public) in the room I am sure was immediately feeling completely in awe.

SWEET, simplicity and GeoDesign

Charles Kennelly CTO of EsriUK was in top form clearly presenting one of his technology passions ‘geodesign’.  The application he demo’d was called ‘SWEET’ and his message was very simple really.  Sometimes making tools that are simple to use for defined purposes really do make sense.  The web application he demo showed off how you could program rules in to editing tools that automatically clipped polygons and stopped you editing outside areas.  Basically, taking away that process us GIS professionals always have to do when receiving someone else’s data which is cleaning up and fixing geometries (like slithers).  In the demo web application you could plot away and be sure that the data you create was clean and clipped to your areas properly.

Closing Plenary

The Customer Success Awards were back again (we won one last year hurrah!) and what a great series of entries, I am glad they keeping this going.  It is always nice to be recognised for hardwork and clearly the winners and nominees have been working hard!.

 

Daniel Raven-Ellison a self-confessed ‘Guerilla Geographer’ (don’t cringe) gave a very impassioned presentation focusing on his campaign to make London a National Park City .  Always the cynic living in Northern England I feel uncomfortable giving London more designations and status.  But he did give a compelling argument but perhaps instead of a National Park City a focus on making all cities green and vibrant as he wants to make London would be better?  Whatever your opinion he is a very passionate and good speaker with important things to say about our cities and environment.  I think we ignore him at our peril.

The future look at the platform was interesting the Esri inc team were represented with Chris Andrews and EsriUK by Charles Kennelly the platform is scaling well and 3D is a big part of this.   

Charles also treated us to an experimental map where the cartography was enhanced or augmented with sounds.  So moving the mouse over particular elements of a map gave a different noise.  I think this kind of approach will be ever more important when augmented and mixed reality technologies become main stream.  Not everything in GIS should be visual was my ‘take away’.

Summary

As usual I have skimmed over details at a ramble for this blog post.  As a company we had a great day talking about our new GD3D® brand and our data service for the Esri platform.  It strikes me that people still are sitting in silos of data though, hesitating to be the first to break out and hindered by restrictive licencing and pricing.  I guess that is often the nature of professions. 

Personally, I met lots of new and interesting people, so thank you if you talked to me and sorry if I don’t remember your name next we meet, it’s not personal! I’m just not very good at remembering faces. 

We gave out lots of badges and stickers which made travelling home lighter and easier too.  Coming up next for us, my colleague Nicholas Duggan will be attending the Geobusiness conference in London.  I have now booked my flights to San Diego for this year’s Esri UC I’ll be attending some 3D sessions there but am also eager to meet up and chat with anyone interested in 3D building data for the Esri platform and of course Esri CityEngine training and services.

Our presentation on Big Data!

I’ll be doing another post on our presentation at the Esri UK Annual Conference entitled “Big data! Offshore to onshore: Streaming 3D cities and point clouds” shortly…. 🙂