Home 3D CityEngine Demolition Rule 3DCity CreationCityEngineUncategorized CityEngine Demolition Rule By Elliot Hartley - March 11, 2019 0 631 Facebook Twitter Pinterest WhatsApp Linkedin Email Inspired by this video on CNN: I decided to write a rule file that did the same… It uses CyberCity3D building data as it’s base and then does some fancy slicing. The neat thing is using the Handles facility in CityEngine. That’s it…. 🙂 RELATED ARTICLESMORE FROM AUTHOR Virtual Design and Construction – Lucas Show 4 What’s next in ArcGIS Pro 2.4! Sedbergh in VR (a side project using CityEngine and Unreal Studio) LEAVE A REPLY Cancel reply Please enter your comment! Please enter your name here You have entered an incorrect email address! Please enter your email address here Save my name, email, and website in this browser for the next time I comment. Notify me of follow-up comments by email. Notify me of new posts by email. This site uses Akismet to reduce spam. Learn how your comment data is processed.