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In case you missed it: I’m on the Guardian Cities blog

In case you missed it: I’m on the Guardian Cities blog

‘We can’t go to Iraq because it’s too dangerous’ ... Derrick and Elliot Hartley of Garsdale Design in Sedbergh. Photograph: Christopher Thomond for the Guardian
‘We can’t go to Iraq because it’s too dangerous’ … Derrick and Elliot Hartley of Garsdale Design in Sedbergh. Photograph: Christopher Thomond for the Guardian

A week or so back I met with Stuart Jeffries a writer for the Guardian to chat about our interesting in work in Iraq and our exciting future in 3D.   The result was what seems like a popular article in the Guardian Cities blog.

Whilst many people have quoted other passages one of my favourites is this:

To my eyes, there’s a touch of the pleasure of playing video games to Elliot’s work – certainly it looks like great fun.

He’s not wrong!

Elliot Hartley and Stuart Jeffries hanging out...
Me and Stuart Jeffries hanging out…

I’ve read a lot of the comments, both below the article and on twitter.  To be fair I think it’s been quite a positive response, clearly the article didn’t address everyone’s concerns though.  As to the usual trolling well that’s the internet.   I think I will write a response to the article and post it here in the coming days, more for my therapy than anything else.  Thank you to all those who retweeted the story and responded both positively and negatively to the story, I genuinely mean that.

You can read more here.

Esri UK Conference 2014

Esri UK Conference 2014

Main Page

It’s no secret my work for CyberCity3D here in the UK, not only do they have Sedbergh and Gloucester covered they also have London too… I’ve been producing promotional imagery from webscenes like this and thought you might like it.

ws03_3D London by GDL

If you’re at the Esri UK 2014 Conference this next week come talk to me at the Garsdale Design Limited booth…  I’m give you a little demo too!

 

3D Building Data from CyberCity3D

CyberCity Black

Sedbergh in 3D

Sedbergh in 3D

sedbergh1

I’ve been looking forward to this dataset for a while, it’s my home town and it’s been the first production under the new CyberCity3D and Bluesky International agreement.

CyberCity 3D, a leading provider of advanced geospatial smart building data, has teamed with UK-based aerial mapping company Bluesky to create smart 3D city models throughout the UK. The Company also plans to integrate Bluesky’s National Tree Map into 3D Esri CityEngine scenes it creates with Esri UK and Cumbria, England-based Garsdale Design.
 

What this potentially means is small areas can now get 3D models much easier you don’t have to go and source your own stereo imagery in England now.  I won’t say it’s cheap but it is cost effective at least!

sedbergh3

 

Did I say that CityEngine 2014 is now live too?  I’m in heaven this week….

You can view the first draft Sedbergh Webscene on ArcGIS Online here (you need a WebGL enabled browser and being 3D it may need to be above average in performance)

The Goldilocks Project (CityEngine rule: parking and floor space standards)

The Goldilocks Project (CityEngine rule: parking and floor space standards)

This is not the post you were looking for....
This is not the post you were looking for….

So you came here wondering what side project I’ve got going on that I have to refer to a fairy tale?   Sorry to disappoint I’m still talking CityEngine.  Specifically it’s ability to take planning standards and work with them…

In this rule file I’ve fed a parking standard (1 space per 23 square metres of floor space) into a lot divided into a building and parking area.  When the buildings (parking garage and building) achieve the required standards (within a tolerance of course!) then they change colour from transparent red to white.

I’m going to be using this type of rule file a lot I think in the next year or so.  It’s adaptable and one that goes beyond a pretty model…

Modelling Infrastructure with CityEngine – Rail Networks

Modelling Infrastructure with CityEngine – Rail Networks

ce_2013_transitI have been cleaning up my extensive rule library and I’ve finally got to my infrastructure rule set.   Since I’ve been doing some webscenes of downtown Miami, I thought I would try out this new cleaned up rule.   This can be used to model a high speed rail, regular rail and also light rail systems.

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Don’t worry Miami this is just a demo webscene, I’m not aware of any high speed rail network coming near you!

3D Building Data from CyberCity3D

CyberCity Black

FEMA Flood Zone map in a 3D webscene (Miami)

FEMA Flood Zone map in a 3D webscene (Miami)

ce_2013_miami_13_fema

Following on from the last post I’ve now added FEMA’s Flood Zone mapping, I’ve got to work out some better colours but here is a first draft…

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3D Building Data from CyberCity3D

CyberCity Black

Communicating Master Plans – Miami in 3D

Communicating Master Plans – Miami in 3D

ce_2013_miami_06

When I think of Miami I think Will Smith… (if you know why leave a comment below)..

Anyway I’ve been working at clean format to view planning/zoning data in CityEngine webscenes and I think I’ve found it…

One thing I’ve got to work out is when using transparencies how to keep the labelling consistent, notice how the landuse areas are darker with a ground surface?

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3D Building Data from CyberCity3D

CyberCity Black

Lidar & Point Clouds in CityEngine? A quick workflow (sort of)

Lidar & Point Clouds in CityEngine? A quick workflow (sort of)

San Francisco OSM data plus CyberCity3D real world data plus CGA model
San Francisco OSM data plus CyberCity3D real world data plus CGA model, plus Lidar, plus a building split by floors, plus satellite imagery!

Without getting into too much detail now (I’m running out of time today) but you can get Lidar data into CityEngine with a bit of work, read on….

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