
Without getting into too much detail now (I’m running out of time today) but you can get Lidar data into CityEngine with a bit of work, read on….
The workflow
Basically you convert your LAS data to a multipoint file then convert from multipart to singlepart (in ArcGIS) and import the point data into CityEngine. (was that the worlds shortest workflow?!)

Now CityEngine does support points, it imports this but converts it into little polygon squares. These squares can then have rules run on them, normally I would insert trees on 2D point data, but that would look odd if I did it on a point cloud.

A word of warning point: clouds turn into massive numbers of polygons, you need to bare this in mind when working. CityEngine handles it okay but the export can be very slow…

Dear Friend i Have followed your workflow, but i get this message
Layers must be raster layers or feature layers with multipatch data or 3D properties. The unsupported layer will not be included in the output Web Scene.
It measn that singleparts are no supported, how can i fix it?
Thank You
Are you using CityEngine or exporting directly from ArcGIS using the “Export to 3D Web Scene” GP tool? If so you need to import the shapefile into CityEngine first and then construct your webscene. Hope this helps!
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