Browsed by
Category: Workflow

CityEngine Rule of the Week

CityEngine Rule of the Week

It’s been a while since I’ve posted I know! Anyway this year the CityEngine team at Esri have been publishing ‘Rules of the Week’ videos not only that they’ve been publishing the actual rule files as well.

A great way to learn CityEngine is to look at the code other people have written, and who better to (ahem) copy form than the CityEngine team itself.

It’s a bit of a shame that the audio quality is so good in places but if you like CityEngine it’s well worth a view!

GISWORX2015 Conference, Dubai

GISWORX2015 Conference, Dubai

 

2015-04-21 11.04.28
Nicely produced conference material

Last week Garsdale Design (that is myself and Matthias) attended, exhibited as well as conducted a workshop at the Middle East’s premier annual Esri GIS conference called GISWORX held in Dubai.   This is hosted and run by GISTEC an Esri Distributor. Those who follow me know I’ve been before, in fact I was the guest speaker the first time around (The Power of Play).

IMG_2962 5r
GISWORX2013 Guest Speaker…. Elliot

If you want to see Matthias in a suit click on to read more… 🙂

Love Handles – Part One

Love Handles – Part One

In celebration of the new release of CityEngine 2015 (click here for release notes) and the announcement of a new feature set called ‘handles’ we’ve produced this AnimatedGIF (next time I might just do a video).

(It's a 8MB animated GIF so be patient those on a slow connection)
(It’s a 8MB animated GIF so be patient those on a slow connection)

Comments on this post should really only be suggestions as to what these two are saying I think.

This is directly from the Tutorial 18 Handles 2015 that you can download by clicking here.

CityEngine and Bank Barns? Built Heritage meets Geodesign

CityEngine and Bank Barns? Built Heritage meets Geodesign

BankBarns_01
Variant versus True Bank Barns in CityEngine??

 Imagination is required to use CityEngine, I’ve said this before and I say it a lot in our 3DPathFinder CityEngine training sessions (shameless plug).   The power of the rule file is in it’s ability to be used in other contexts and is often only limited by your imagination.  Some of what I think Geodesign is also about this, connecting up other peoples workflows, joining disciplines together to form a coherent team.

Take the humble rule that places a parapet around a roof top and places a satellite dish inside, this is the same rule that I use to make my infamous “procedural sheep”.  Get your head around that and the world is yours (in a metaphorical sense).

procedural_sheep_esiruc_01
What do you mean you haven’t heard about my Procedural Sheep??!

 

This leads me to a little rule file I adapted yesterday, my colleague and friend Matthias had created a couple of rule files for a client (Philadelphia University’s Geodesign course).  One rule file coloured a surface depending on the steepness of a slope, which clearly when drawing a path or a road can be useful.  The other rule file was one that placed arrows facing down a slope in a grid pattern, think about water run-off and this is cool, useful stuff.  

Read More Read More

Berlin joins the 3D OpenData club: 3D buildings released, in six formats

Berlin joins the 3D OpenData club: 3D buildings released, in six formats

berlin3D OpenData
mmmm 3D Buildings……

 

Have a look at what Berlin has done! Releasing 3D textured building data in six different formats!  I’m currently downloading some of the CityGML data (there’s a lot), but this along with the Toronto data set should give you some great real world data for playing with in CityEngine!   It looks like the data is available in the following formats:

Textured

  • CityGML
  • 3DS

Un-textured

  • CityGML
  • 3DS
  • 2D Shape
  • DXF
  • ESRI PGDB
  • 3D Shape
  • KMZ

The lack of choice in the textured version is a product I guess of the limitations in the fileformats but also processing time and file size.   When we do CityEngine projects we almost always use untextured buildings they are easier to download and view on other peoples PCs, and lets face it textures don’t always add anything to your scene.

 

Berlin plays a leading role throughout Europe in the digital economy – as of today a 3D city model of the German capital is available to the public as Open Data. Until now Internet users have had the opportunity to explore the city of Berlin online by using the Business Location Center’s realistic model from Berlin Partner for Business and Technology – now they can also use the data. Regardless of whether for scientists, game developers, city planners, architects or graphic designers, the large-scale model of Berlin is available as a free download.

You can read the press release here.

Better yet go and download the data here.

3D Sedbergh, Analysis and New Symbology

3D Sedbergh, Analysis and New Symbology

sedbergh_in_3D_analysis_skyline_2

I’m creating a new Sedbergh in 3D webscene and thought people would be interested in some screen grabs…

I’m creating a new set of urban design symbology for use in our CityEngine related projects and here are some of the first few for testing.

I’ve also done some skyline analysis with trees and buildings modelled in CityEngine, the viewpoint is a local Motte & Bailey castle site above my home town of Sedbergh.

%d bloggers like this: