It’s been a while since I’ve posted I know! Anyway this year the CityEngine team at Esri have been publishing ‘Rules of the Week’ videos not only that they’ve been publishing the actual rule files as well.
A great way to learn CityEngine is to look at the code other people have written, and who better to (ahem) copy form than the CityEngine team itself.
It’s a bit of a shame that the audio quality is so good in places but if you like CityEngine it’s well worth a view!
My company Garsdale Design Limited just hired Nicholas Duggan (known as dragons8mycat in the social media world) he starts on Monday the 11th of January as our Principal Geospatial Analyst. I’ve known him for a while and have even bumped into him on occasion at conferences (we are based in Cumbria and I don’t get out much).
Importantly we needed someone who was not afraid to experiment.
His CV is impressive and we know he is technically very competent, it’s in part why we hired him. To be honest though, it was his helpful nature on social media and his interests that are clearly in more than just the job in front of him, that really interested us. What we needed was someone used to working on a variety of differing projects and able to use different software as appropriate. Importantly we needed someone who was not afraid to experiment.
consultancy you see is a wonderfully messy business
Consultancy you see is a wonderfully messy business, today I’m working on a major CityEngine 3D project (yes we do more than just training!), tomorrow I could be helping with some domestic architecture and next week I’m probably helping acquire satellite imagery and GIS data for a potential resort development in the Middle East. We need more than just a focused specialist to help us.
Nick has stated on twitter on a number of occasions that he has ‘room in his heart’ (okay he didn’t say that exactly) for opensource and proprietary software. Yes Garsdale Design is an Esri Silver Partner (and very proud of it too!) but our clients are varied and their requirements and budgets differ wildly so we have to be flexible.
here is a growing sense of urgency to prove that their investment in 3D is more than just a bunch of pretty pictures
Being able to create 3D urban models is one thing, to actual analyse what you’ve created is quite another. Whilst our CityEngine clients love 3D and have focused on visualisation there is a growing sense of urgency to prove that their investment in 3D is more than just a bunch of pretty pictures. 3D isn’t trivial it has real-world uses beyond the gimmicky.
This year my focus, or should I say, our focus is twofold in the 3D space:
Developing more useful 3D analysis workflows
Testing out 3D hosting platforms for our CityEngine created models.
As you can see Nick will play an important role for us this year. What next for this blog GeoPlanIT? Well Nick will contribute to it but that doesn’t mean he will abandon xyHt or his own blog ‘The Spatial Blog‘.
Welcome to the team Nick, 2016 is going to be interesting.
Last week Garsdale Design (that is myself and Matthias) attended, exhibited as well as conducted a workshop at the Middle East’s premier annual Esri GIS conference called GISWORX held in Dubai. This is hosted and run by GISTEC an Esri Distributor. Those who follow me know I’ve been before, in fact I was the guest speaker the first time around (The Power of Play).
Have a look at what Berlin has done! Releasing 3D textured building data in six different formats! I’m currently downloading some of the CityGML data (there’s a lot), but this along with the Toronto data set should give you some great real world data for playing with in CityEngine! It looks like the data is available in the following formats:
The lack of choice in the textured version is a product I guess of the limitations in the fileformats but also processing time and file size. When we do CityEngine projects we almost always use untextured buildings they are easier to download and view on other peoples PCs, and lets face it textures don’t always add anything to your scene.
Berlin plays a leading role throughout Europe in the digital economy – as of today a 3D city model of the German capital is available to the public as Open Data. Until now Internet users have had the opportunity to explore the city of Berlin online by using the Business Location Center’s realistic model from Berlin Partner for Business and Technology – now they can also use the data. Regardless of whether for scientists, game developers, city planners, architects or graphic designers, the large-scale model of Berlin is available as a free download.
Finally I take the time to write my first post on GeoPlanIT. It’s been too long, but too being busy for these kinds of things is usually a sign that ‘business is good’.
Read a bit more about my background here and follow me on Twitter: @MattB3D
I wanted to share some thoughts and experiences about my time with Garsdale Design so far:
I must say the knowledge that Garsdale Design staff combines is very deep and very well balanced, evenly among Architecture, Heritage, Urban Planning, GIS, 3D Modeling and Visualization. Everybody has their own field of expertise, interests and great specialization. Having said that, it becomes clear that we are proud to be able to address an extreme range of different jobs. And this shows in the people that contact us from many sectors, from all around the globe. This feels wonderful.
The services we offer are unique. The consulting we provide is rooted in deep knowledge of theory, but also practice – which is essential.My own expertise is 3D graphics. I’m specialized in modeling, texturing and rendering detailed cityscapes. I hope I can further explore this field in future. As we will be growing as a company, I hope to get a hold in the visual effects and game industries, providing unique services to produce high-quality 3D city content.
A simple example of a visualization of data provided by our friends at CyberCity3D.
In future blog entries, I will cover more technical topics and experiment with applications of procedural modeling that shall inspire everybody and show the capabilities of CityEngine and other tools I know.
I am looking forward to continue the great time I’ve had so far in the team!
If you have not had not seen mine and my friend Cyrill Oberhaensli’s ‘Favela’ project, have a look here: