
It’s finally here and I have very little time to blog about it, how about a change log cut ‘n’ paste instead? It seems more stable and has sorted some of the export issues out.
CGA Changelog
2014.0
CGAC 1.2 |
new features:
- offset, roofGable, roofHip, roofShed operations: holes in polygons are now supported.
- setback operation: new syntax for selecting uv sets and new uv-based selectors uv.left, uv.right, uv.bottom, uv.top; uv coordinates and vertex normals are not deleted anymore but interpolated for new inner vertices.
- tileUV operation: using 0 for the textureWidth or the textureHeight parameter protects that coordinate from beeing touched.
changes to existing features:
- import: attr value propagation logic was simplified.
bugfixes:
- import: resolving assets from cross-project imports failed in some cases (imports which imported a cga file from the same directory). This was fixed in the cga compiler (CGAC), so existing rpks should be updated.
- assetApproxRatio, assetApproxSize, assetBestRatio, assetBestSize, assetFitSize, fileRandom, imageApproxRatio, imageBestRatio functions: fixed a bug which led to wrong asset lookups if imported from a different project.
- geometry.angle function: fixed a bug which led to wrong results.
- fileSearch operation:
- hits in the current project were reported in relative path notation; this got changed to absolute workspace paths again.
- crash fixed if illegal regexps were used in attr initialization
- spaces within qoutes were broken
- initialShape attributes returned wrong values if used in const / attr functions.
- comp operation: for polygons with holes, the border, insider selectors and the = operator were buggy.
- imageInfo function: does not crash anymore on empty filename.
- imagesSortRatio function: does not crash anymore on empty fileList.
- split operation: fixed a bug which led to deletion of the last leaf of a uv-split in some cases.
- inside function: fixed a bug which led to wrong results.
- Fixed a bug connected to inter-model occlusion of vertically distant initial shapes
|
Python Changelog
Status |
Commands |
new |
setFirstEdge |
new |
setStreetEdges |
new |
separateFaces |
new |
setCameraPoI |
new |
combineShapes |
new |
get/setExportedContent in CEWebSceneExportModelSettings |
new |
get/setReportMode in DAEExportModelSettings and KMLExportModelSettings |
new |
get/setFacesWithHoles, get/setTriangulatedMeshes in FGDBExportModelSettings |
new/changed |
get/setStreetWidthSettings* in GrowStreetSettings |
changed |
New argument in addAttributeLayer to add georeferenced textures. |
changed |
*StreetWidth* changed to *StreetLanes* in AnalyzeGraphSetings |
That’s all for now! More when I’m not deep in work 🙂