A quick post this but something many of my CityEngine trainees will be interested in. I’ve often recommended Twinmotion to clients as a quick and effective way of getting quality visualisations together without the hard slog of coding and awkward interfaces.
With this importer your work in Twinmotion can finally be built upon in Unreal for different uses and better interfaces. For large consultancies this really is a no brainer. The workflow is ArcGIS Pro to ArcGIS CityEngine to Twinmotion to Unreal, each stage requires different skills but then again there’s so much potential for building on your work and doing faster iterations and scenarios with high quality visualisations and the possibility of nicer custom interfaces at the end of it all.
You can read more here, I hope you can get your managers to give you time to play with this and test it all out! If not I’m sure I will be trying it out and writing about it here.