CityEngine 2014.1 Patch released fixes 3 issues

ce_2014_1_1703 140831R Splash Screen

Okay for all you CityEngine users, you will need this patch…

Esri CityEngine 2014.1 FileGDB and CGA Compiler Patch

This patch addresses three issues in Esri CityEngine 2014.1. First, the FileGDB Importer now handles short integer fields correctly, instead of converting to a Boolean field. Second, the CGA Compiler is updated to version 1.4 which creates correct .cgb and .rpk files for rule files with styles. Third, a crash is fixed for handling polygons with holes. It is strongly recommended for all users to install this patch.

To get the patch go directly to the download page by clicking here.

Back story – “Master Planning Cities in Iraq” or “Sedbergh, where is it?”

Nasiriyah Overview

Well this is a topical post and it’s not a coincidence! Some of you who know me, know that I’ve been working on a number of city related projects in southern Iraq. Those that don’t, now do…

I’ve already written a couple of times about our Iraq projects more as a mention rather than a full article (apart from this one here “An interesting day at the office GIS & masterplanning in Iraq”), but those who haven’t I’ll give you some background.

For me it is very rewarding work but sometimes it is ‘just another day at the office’ work.  I’ve realised that many people have found what we do and where we do it from to be an interesting story.

…sometimes it is ‘just another day at the office’ work

  1. A family firm
  2. City Master Plans
  3. Iraq Projects
  4. What’s it like working on a project based in Iraq?
  5. Consultation
  6. Training
  7. Location, location, location
  8. Why am I in the Guardian
  9. Sedbergh – Yorkshire Dales or Cumbria

Read more

In case you missed it: I’m on the Guardian Cities blog

In case you missed it: I’m on the Guardian Cities blog

‘We can’t go to Iraq because it’s too dangerous’ ... Derrick and Elliot Hartley of Garsdale Design in Sedbergh. Photograph: Christopher Thomond for the Guardian
‘We can’t go to Iraq because it’s too dangerous’ … Derrick and Elliot Hartley of Garsdale Design in Sedbergh. Photograph: Christopher Thomond for the Guardian

A week or so back I met with Stuart Jeffries a writer for the Guardian to chat about our interesting in work in Iraq and our exciting future in 3D.   The result was what seems like a popular article in the Guardian Cities blog.

Whilst many people have quoted other passages one of my favourites is this:

To my eyes, there’s a touch of the pleasure of playing video games to Elliot’s work – certainly it looks like great fun.

He’s not wrong!

Elliot Hartley and Stuart Jeffries hanging out...
Me and Stuart Jeffries hanging out…

I’ve read a lot of the comments, both below the article and on twitter.  To be fair I think it’s been quite a positive response, clearly the article didn’t address everyone’s concerns though.  As to the usual trolling well that’s the internet.   I think I will write a response to the article and post it here in the coming days, more for my therapy than anything else.  Thank you to all those who retweeted the story and responded both positively and negatively to the story, I genuinely mean that.

You can read more here.

Floor splits

Whether you do floor splits in CityEngine or another program, the results can look quite nice.   I thought I’d share some in progress screenshots (not a real project just a proof of concept).

The floor splits a recoloured using a color ramp function but you can feed in floor area or height as an attribute to change the colour.  As with everything CityEngine, this is only the begining..

Webscene by Garsdale Design Limited

Garsdale Design Logo GDL_200pxl


3D Building Data from CyberCity3D

CyberCity Black

Esri UC Q&A – 3D

As I’m only interested in the 3D part of Esri’s Q&A for the User Conference I thought I’d paste it here (I’ll probably have some commentary coming as well in a later post) :

More can be read on the official site here.

Esri has written questions and answers to keep our customers informed on our efforts in software development, products, education, and support; future plans in these areas; and our thoughts on GIS and the industry as a whole. Our purpose for sharing this information is to help our users be successful in their use of GIS. Please feel free to share with your colleagues.

Read more

Esri UC 2014 San Diego : My presentations

Esri UC 2014 San Diego : My presentations

procedural_sheep_esiruc_01
Procedural Sheep? Ewe better believe it!

“Another conference?!” I hear you all say, well to be fair this one is a lot of fun, especially if you’re in the Esri world.  Although there is a lot here for you opensource types too (okay not about the software but the use of GIS at least).   Last year I did one presentation at the 3D Mapping forum before the main conference.  This year I’m doing two presentations one at the 3D & Lidar Mapping forum (with it’s own venue this year!) and one at the main UC.  Oh and I am meeting my business friends such as CyberCity3D

Working with CityEngine (and how to enjoy it)

So what will I talk about?  Well my presentation for the 3D Mapping forum is provisionally entitled “Working with CityEngine (and how to enjoy it)”.   This looks like a cop-out presentation title doesn’t it?  Well it’s not.

You see the people I talk to who have started to use CityEngine are often stuck in a GIS world or a 3D world or a planning world or an architecture world… you get the picture they’re in their own little professional bubble.   The idea of this presentation is to show how truly versatile CityEngine is and that thinking outside the box can help.   Come along and see if you don’t believe me!

Oh and the procedural sheep make a triumphant return!

procedural_sheep_esiruc_02
This won’t get too surreal…

Modelling Arabic Urban Cores using CityEngine

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My main UC presentation is really more technical for those interested in getting some ideas and help in how to model real world areas in CityEngine.    I’ll explore workflows and strategies which hopefully won’t give all my secrets away!

I’ll look at how I choose what’s an important in a scene and how to think about the limitations of 3D.

Days and times for my presentations:

3D Mapping Forum

  • Smart 3D Cities Track
  • Sunday, 13 Jul 2014, 1:45pm – 3:45pm
  • Location: Omni Ballroom A/B

2:30-3:00pm Working with CityEngine (and how to enjoy it) 

EsriUC 2014

  • 3D GIS Workflows and Design for Mass 3D Modeling
  • Wednesday, 16 Jul 2014, 1:30-2:45pm
  • Location: Room 23C

 1:30-2:45pm (not sure on exact time I’m only one listed) Modelling Arabic Urban Cores using CityEngine

If you’re attending the EsriUC this year get in contact with me to chat about CityEngine and my company’s (Garsdale Design) services!